Even though the stage's localcoord technically gives it a true aspect ratio of 16:9, the creator has used the overdrawhigh parameter in the stage's. The stage's most notable feature is the visible transition between day and night, which is accomplished by having a black sprite slowly crawl down from the top of the stage and obscure the blue background the black sprite will eventually recede upwards once it has reached its lowest point, with the whole process repeating itself from the beginning once the black sprite has reached its highest point. GarċXJk's version is somewhat reminiscent of the iconic first level from the original Super Mario Bros., though the readme states that most of the sprites are actually made up of textures taken from the Mushroom Kingdom stage from the original Super Smash Bros., and that the sprite of Tatanga is taken from Super Mario Land 2: Six Golden Coins.
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